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> I don't think there is such a thing as a silly question but consider this: it's not just 'running the code', you need to actually understand the problem and s
by ftxbro 3y ago
> I don't think there is such a thing as a silly question but consider this: it's not just 'running the code', you need to actually understand the problem and short of a career in physics you're looking at 'numbers in that make no sense to you' and 'numbers out that make no sense to you'.
ok but what if the numbers do make sense to me tho, maybe i'm a computational physicist in some other area but not that one
> by the time you're ready to put your GPU goodies to work you'll probably find that path well trodden by others
yes that's what i was asking, what are the codes that others who have trodden that path are using