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C# is a common choice for emulators, actually. It probably goes C/C++ (it's really hard to disambiguate the two, in this case; few codebases are pure either wa
by deaddodo 3y ago
C# is a common choice for emulators, actually.
It probably goes C/C++ (it's really hard to disambiguate the two, in this case; few codebases are pure either way) then Rust (for hobby emulators, it's probably third or fourth for serious efforts), C# and Java.
JavaScript and Python are very common for hobby efforts, but generally exceptions for serious codebases (excepting WASM).