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> Does anyone understand the business angle for meta here with these models? Pixel tracking is pretty foundational to Augmented Reality: you can calculate obje
by sangnoir 3y ago
> Does anyone understand the business angle for meta here with these models?
Pixel tracking is pretty foundational to Augmented Reality: you can calculate objects' position, orientation and speed - it is obvious to me why Meta would do this research, and seed the models to the wider world who can dream up applications for it (in both sense of the word). When you consider other research projects Meta released (image segmentation, digital twins, etc), the AR/VR play becomes a little more obvious.
I can't wait until someone integrates these tracking models with Blender, as a non-expert in object-tracking - this appears to be superior to the tracking pipeline that was available in Blender a few years ago when I looked into it. The fantastic thing about open source is that the project can be used in ways the author never considered.