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I agree about team rooms, and IBM agrees with you too: In the 1970s, IBM's research into this suggested a hybrid model for developer productivity -- it's one I
by vessenes 15y ago
I agree about team rooms, and IBM agrees with you too: In the 1970s, IBM's research into this suggested a hybrid model for developer productivity -- it's one I think still works well today.
The idea behind the model is that small product or functional teams tend to need to talk at the same time, and therefore also tend to need 'flow' time at the same time. Breaking flow for the group is evil, hence separate space. Recongregating for a short chat between team members is evil, hence the coworking.
400 square feet is more than enough space for a brainstorming area as well as desks.
I personally hate to see a common pattern of developers with headphones on -- it means the tech teams are stressed in some way, and don't have enough flow time or personal space.
- heretohelp 15y ago>I personally hate to see a common pattern of developers with headphones on What? I can't work without them, regardless of my environment. I could be alone in a woods, coding, and I'd still need headphones/earbuds and music going to get my code on. That's been true for over a decade and I've even tried to break the habit.
- chronomex 15y agoIt's funny, even in an empty room the headphones help signal that I'm focusing. Headphones-off-speakers-on is Youtube-and-farting-around-online time, headphones-on is coding time.