2 ms·
The DOSBox wiki only provides a vague statement: > Once a game uses this, it is expected to run faster and better in DOSBox. The references on Wikipedia cou
by aargh_aargh 3y ago
The DOSBox wiki only provides a vague statement:
> Once a game uses this, it is expected to run faster and better in DOSBox.
The references on Wikipedia could shed some light
https://en.wikipedia.org/wiki/DOS/32
The most concrete I've noticed is
https://web.archive.org/web/20171224010653/http://dos32a.narechk.net/content/about.html https://web.archive.org/web/20171224010653/http://dos32a.nar...
> DOS/32 Advanced DOS Extender provides full compatibility with Watcom C/C++ and features one of the most complete software emulations of DOS/4GW, thus allowing the users to "plug" it into the protected mode programs which use DOS/4G, DOS/4GW, DOS/4GW Professional and any other compatible DOS Extenders without the need to modify a single line of code.
>
> DOS/32 Advanced DOS Extender has been designed to be fast, flexible and reliable. It features very fast mode translation and interrupt servicing, ability to configure and bind the DOS Extender to applications, protected mode executable compression, support for allocation of up to 2 GB of memory, Null-pointer protection and more.
There's also HTML docs in the repo:
https://github.com/yetmorecode/dos32a-ng/tree/main/doc