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Unity ECS, which should really be called Unity “2”, sort of obsoleted Improbable’s approach. It is a base on which massive MMOs can be built correctly without t
by doctorpangloss 3y ago
Unity ECS, which should really be called Unity “2”, sort of obsoleted Improbable’s approach. It is a base on which massive MMOs can be built correctly without the R&D cost of, well, inventing your own ECS architecture.
I don’t know if their Unreal offering is comparable to what they were doing with unreal.