10 ms·
Sure not everyone who bought the game or a ship at this stage has enjoyed it, but a lot of us have. Even in its unfinished state there’s a lot of fun to be had.
by ojkelly 3y ago
Sure not everyone who bought the game or a ship at this stage has enjoyed it, but a lot of us have. Even in its unfinished state there’s a lot of fun to be had.
And, part of the game at this stage is watching it develop.
The amount raised/sold so far is massive, but people keep buying because they’re getting something out of it.
- lolinder 3y agoWhat features are built and playable at this point? By its nature, it's hard for me to disentangle the aspirational marketing from the actually-available content, and there's so much critical content about SC over the last decade that it's hard to know which criticisms still apply. What can you actually do in-game?
- BowBun 3y agoThere are nearly a dozen mission types that net you money and gear that you use to build your inventory + fleet. There are bounty systems that interact with your ability to pirate others and commit crime. There is mining, cave exploration to track down bad guys, literally hundreds of custom-designed ships that are fun to discover and drive for their various missions. And then a whole layer of social emergent gameplay on top of it. I know I left a few comments like this on this thread already, but I'm a big fan of the game. As a game dev, I have a lot of respect for their ambition, tech, and recent transparency. I'm not sure why people always fixate on the money - people invest and donate to worse things. RSI isn't predatory about it, they're very honest about the progress and expectations (especially recently)
- sickofparadox 3y agoThere's a fully simulated solar system (Stanton) in game right now with 5 (I think?) populated planets that have cities and towns to visit and more space stations and moons to explore in first person. As for missions, there is fully functional economy with trade or smuggling, salvage, bounty hunting, and piracy. There is also a single player mode focused on dogfighting, and a basically unpopulated pvp FPS mode. There are upwards of 60 ships and 10ish ground vehicles to use in game alongside a small arsenal of small arms and pretty much all of them can be bought with in game currency or obtained in game through other means, though the servers do occasionally wipe when major updates happen (things you bought IRL are not wiped).
- JJMalina 3y agoThere's quite a lot you can do in game and there are tons of ships with many different specializations (cargo, salvaging, mining, exploration, fighters, bombers, corvettes). Some need multiple players to crew effectively PVE - Cargo delivery missions (from small to large size) - Bounty hunting (in space and on planet) - Mining - Salvaging - Cave exploration/rescue - Escaping from prison PVP - Bounty/pirate hunting Just search for Star Citizen content on YouTube. You fill find a lot. My favorites are https://www.youtube.com/@CaptainBerks https://www.youtube.com/@CaptainBerks and https://www.youtube.com/@Morphologis https://www.youtube.com/@Morphologis
- mattmanser 3y agoBasically, procedural trash grinds? Squadron 42, the cinematic, single player, space campaign, was supposed to come out in 2014!
- 0x0203 3y agoIsn't that all games though? Especially MMO's. Why do people think it's so much different for star citizen than any other game? At the end of the day, they're all just entertaining ways to waste time.
- mattmanser 3y agoBecause they were explicitly selling a wing commander type game as part of the package. Perhaps you don't know how evocative that is, and how cynical it is for you to compare that to procedural MMO quests. They're very different things. It's like paying for a gourmet meal and then being given a month's supply of tasteless protein bars.
- capableweb 3y ago> They're very different things. It's like paying for a gourmet meal and then being given a month's supply of tasteless protein bars. Isn't StarCitizen funded by their Kickstarter though? So it would be more like someone asks you for money so they might make you a meal, of unknown quality with unknown timeline, and won't promise you anything even after you pay them. Which is standard for a Kickstarter.
- damnitpeter 3y agoCan we get a field report from someone who has played it? I remember hearing about it 10 years ago and it seemed cool, I always thought it turned into vaporware.
- password-234 3y agoI've got over 3k hours at this point roughly, so i maybe slightly biased The game has major ups and downs, but nothing really comes close to the same feeling of being on a capital ship with your friends pulling out from a beautiful space port. I wish there was a better alternative but there isn't, nothihng really comes close. Performance has vastly improved from 50 players per server to 110 now i beleive? And i think theres talks of increasing it further.
- rideontime 3y agoI tried it during one of their free play weekends. The first time I rode an elevator to the hangar, it ejected me through the wall, breaking my legs and forcing me to crawl to a medbay before I could do anything else.
- password-234 3y agoCurious, not saying its your fault but did you have the game installed on Nvme/ssd? On a standard HDD even with high r/w speeds the game is borderline unplayable. Also free fly weekends are when the game is at its worst, the servers are bought to its knees. Again, no fault to the player and its completely on CIG but its a shame that a lot of players never get to see the game in its best light because free fly is a nightmare.
- deleted 3y ago[deleted]
- chrisjj 3y agoHow has ejecting through a wall got anything to do with server load??
- deleted 3y ago[deleted]
- Mayzie 3y agoI backed this game on Kickstarter back in 2012. I don’t care for all this focus on multiplayer, I was just in it for the singleplayer aspect. I wish they would just deliver that.
- mrguyorama 3y agoAt this point what you actually want is to download the "Wing Commander" mod for the open re-implementation of the FreeSpace 2 engine. It's really good looking and a fun to play experience.