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> In a centralized system that's the end, but in a decentralized one another company is now free to take advantage of that gap in the market and offer to suppor
by RC_ITR 3y ago
> In a centralized system that's the end, but in a decentralized one another company is now free to take advantage of that gap in the market and offer to support those tokens.
You’re saying the new company makes a new game to support the skins?
Other than “making those skins be worth money,” why do we need to spend so much effort on proof of ownership then? Couldn’t the new developer just make those skins available for free and improve everyone’s lives?
- somenameforme 3y agoPeople like to own things. It's the entire point of tokens. They enable one (in the optimal scenario, which exists for some but not all tokens) to own digital things in the same way you might own a hammer. You can transfer it, sell it, use it as your company logo or whatever else you want. And all of those rights are transferred alongside the token. In this case a new company could support those tokens, but not without the owner's permission. So they could not make the skins available for free, even if they wanted to. It's kind of akin to how when you post on this site, what you post is actually legally copyrighted by you. The reason HN is able to publish it is because in the terms you agreed to, there is a clause where you license your text to them for display, and much more. But you could sue HNClone.com for copyright infringement if they chose to publish your text, without your (or YCombinator's - due to the extremely permissive license we grant them) permission.