4 ms·
A traditional roguelike, in the line of TGGW/Cogmind/Nethack/Brogue/DCSS, would probably be nice. Not really a "slow strategy game", granted, but the fact that
by wchar_t 3y ago
A traditional roguelike, in the line of TGGW/Cogmind/Nethack/Brogue/DCSS, would probably be nice. Not really a "slow strategy game", granted, but the fact that animations/colors aren't necessary makes it a good fit IMO