2 ms·
I’m not sure how to explain this so you’ll understand. It’s basically how all phone apps are written. It’s a common pattern. If you made a iPhone game and want
by jedberg 3y ago
I’m not sure how to explain this so you’ll understand. It’s basically how all phone apps are written. It’s a common pattern.
If you made a iPhone game and wanted the high scores to sync to a global scoreboard when the game is over, how would you build that?
What if you only expected 10 players a day?