3 ms·
Definitely. I've worked on my fair share of projects where the game is essentially completely changed midway or late in development. Stuff like "this single pl
by ClimaxGravely 3y ago
Definitely. I've worked on my fair share of projects where the game is essentially completely changed midway or late in development.
Stuff like "this single player game we've been working on for 2 years now has to be a multiplayer game". That was a fun one.
In other industries I've been able to reasonably strategize for various changes but in games the change can be so profound and out of left field it's pretty much impossible to anticipate the change and plan for it.
- hinkley 3y ago“We are never going to internationalize this software.” “We just discovered a thing called a globe.”
- fidotron 3y agoOh damn, one of the worst was the game was practically finished and “we just did a publishing deal, it is great, you just need to support 13 languages” “which?” “Arabic” . . .