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Two other factory builders that have slipped under the radar: Dyson Sphere Program - I love it because it has the cleaner look of Satisfactory, but in a 3rd pe
by Sohcahtoa82 3y ago
Two other factory builders that have slipped under the radar:
Dyson Sphere Program - I love it because it has the cleaner look of Satisfactory, but in a 3rd person view. I could never get used to Satisfactory's first person view. It just doesn't work well for making a factory. DSP also has you go between multiple solar systems to fetch materials.
Captain of Industry - The only factory builder that feels like it takes place in today's time. Has the unique mechanic that mining for materials actually deforms the terrain, and that excess dirt/stone can be used to expand your island. When I last played, the tutorial was lacking, but this may have been fixed by now. Also, anyone experienced with factory builders probably won't need much tutorial anyways.
One thing I like about both of those that Factorio doesn't have (and I think desperately needs!) is the ability for belts to have more than 2 layers. At the very least, I often found myself wishing I could have longer underground belts in Factorio.
- pmoriarty 3y ago"I often found myself wishing I could have longer underground belts in Factorio." I hate to beat the modding horse in to the ground, but, yeah, I'm pretty sure there are mods for this. Try searching for "belts" on the mod portal and you'll probably find a bunch that do what you want. In my experience, whenever I've wondered if there might be a mod for something I wanted, the answer has been "yes, there already is one, and more." It actually takes some serious creativity to come up with an interesting idea which hasn't already been turned in to a mod in Factorio.
- deleted 3y ago[deleted]
- BlueTemplar 3y agoThere's always belt weaving. (For those that don't know, belts of the 3 different tiers don't "share the same underground space", and so can be overlapped on "top" of each other through the use of underground belts.)