4 ms·
The source is not publicly available, no. It‘s still being actively developed and sold after all. There isn‘t really much of a barrier between engine and 'scrip
by Therenas 3y ago
The source is not publicly available, no. It‘s still being actively developed and sold after all. There isn‘t really much of a barrier between engine and 'scripting', it‘s all custom and integrated.
The reason there are so few bugs is that there is a ton of effort spent on squashing them! The approach is basically to fix any reported issue if in any way reasonable.
- Zambyte 3y ago> The source is not publicly available, no. It‘s still being actively developed and sold after all. Those two are definitely not incompatible. Take Karia[0] for example, which is fully Free Software[1]. [0] https://store.steampowered.com/app/1261430/Kandria/ https://store.steampowered.com/app/1261430/Kandria/ [1] https://github.com/Shirakumo/kandria/blob/master/LICENSE https://github.com/Shirakumo/kandria/blob/master/LICENSE
- BlueTemplar 3y agoYeah, I wish more games would use this approach, they could for instance have the art assets separate, or do what Factorio does and have matchmaking and the official mod portal to be DRMed. (And/Or give out the source, but not the compiled binaries.)
- Zecc 3y agoOr (while on the subject of Factorio) Mindustry: [0] https://mindustrygame.github.io/ https://mindustrygame.github.io/
- lannisterstark 3y agoFactorio is arguably way, way more popular than Kandria, however.
- BlueTemplar 3y agoIt is now, are you suggesting it wouldn't have been as popular if it had been open sourced (more) ?
- lannisterstark 3y agoI'm suggesting that Open Sourcing an incredibly Popular game that has been selling well NOW would be a bad idea for sales.
- Zambyte 3y agoI've never played Factorio so I didn't know that :)