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> Overlapping windows, a proportional system font, and more general UI improvements were all goals [of the 2.0 release of Windows] As an additional strange twi
by mananaysiempre 3y ago
> Overlapping windows, a proportional system font, and more general UI improvements were all goals [of the 2.0 release of Windows]
As an additional strange twist, Windows 1.0 was capable of overlapping child windows[1], title bars and all, even if the official MDI support APIs came later. It just didn’t use that capability for top-level windows for some reason.
[1] https://www.betaarchive.com/forum/viewtopic.php?t=36663 https://www.betaarchive.com/forum/viewtopic.php?t=36663
- quietbritishjim 3y agoI have a faint memory that this was because overlapping top-level windows seemed like too much of an infringement of an existing windowing system (maybe the Xerox one mentioned in the article) but later they decided, maybe it wasn't.
- bitwize 3y agoApple held exclusive rights to overlapping windows at the time (perhaps on license from Xerox).
- glonq 3y agohttps://imgur.com/3bLoYgn https://imgur.com/3bLoYgn 1985: Windows 1.0 - Gaudy colors, boxy design. Apps can either run as a small tile or fullscreen. no freely resizeable/movable windows. 1986-2011: A quarter century of fumbling around with UI design. 2012: Windows 8 (Metro UI) - Gaudy colors, boxy design. Apps can either run as a small tile or fullscreen. no freely resizeable/movable windows.