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Wizardry 8 (2001) probably had the last remnant of a type-in interface for the communication with NPCs - you could type your lines directly and they reacted to
by orbital-decay 3y ago
Wizardry 8 (2001) probably had the last remnant of a type-in interface for the communication with NPCs - you could type your lines directly and they reacted to keywords. You could ask for things you've heard somewhere and learn something new.
The idea isn't dead though - since GPT-2 appeared, people have been trying to use chatbots for role-playing games again. With GPT-4 it's almost possible as it can mostly keep track of the inventory and more or less stick to the rules.
- YeGoblynQueenne 3y agoThe article is about games that you type-in, not games where you interact by typing in a text interface. You get a listing of the game code at the back of the book and you have to type it in in order to play.
- TuringTest 3y agoYou have 2005 Façade, where the number of NPCs is restricted to two - allowing for a more complex exploration of dialogues and situations. https://en.m.wikipedia.org/wiki/Fa%C3%A7ade_(video_game) https://en.m.wikipedia.org/wiki/Fa%C3%A7ade_(video_game)