3 ms·
Back when I cared more, I was working with a lot of fast motion stuff in software like Maya, Nuke, etc., so the tearing was really bad and distracting. > I hav
by ravenstine 3y ago
Back when I cared more, I was working with a lot of fast motion stuff in software like Maya, Nuke, etc., so the tearing was really bad and distracting.
> I have read that HDR support will likely come to Wayland first (if it ever comes to X). That may be a compelling reason to try it out. Hopefully by then some of the kinks are worked out.
As a side note, it's kinda crazy to me that we're talking about HDR "coming" in 2023; my graphics design teacher was telling us about HDR in 2009.