3 ms·
Most people are not professional movie critics and enjoy more a hollywood film rather than me recording barbie dolls and making them talk. Did your video game
by bombolo 3y ago
Most people are not professional movie critics and enjoy more a hollywood film rather than me recording barbie dolls and making them talk.
Did your video game sell as much as outcast? A game with a proper music score.
https://en.wikipedia.org/wiki/Outcast_(video_game) https://en.wikipedia.org/wiki/Outcast_(video_game)
Does your game have a wikipedia entry?
Could I assume that people enjoyed outcast more than your hobby game?
- ux-app 3y agolol, what a fantastically obscure game to choose!
- ben_w 3y ago> Most people are not professional movie critics and enjoy more a hollywood film rather than me recording barbie dolls and making them talk. Sure, but they'll also watch daily soap operas, and the meme "I showed my favourite film to a loved one, but they paid no attention" predates multi-screening. > Did your video game sell as much as outcast? A game with a proper music score. Even in aggregate over all the games: I wish :P But the real question is: how much of that was the music? Even now, were I to redo that period of my life (and so no need to caveat markets changing), the music isn't what I'd focus on changing — shareware was already a bad idea though I didn't realise it, MacOS shareware written in Java just as MacOS got its own (ObjC only) app store moreso.