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I’ve personally used a HoloLens, and I would consider it not useful outside of very specific edge cases. The viewport is extremely small (as in, most of your vi
by lukevp 3y ago
I’ve personally used a HoloLens, and I would consider it not useful outside of very specific edge cases. The viewport is extremely small (as in, most of your vision is not the hologram despite it still restricting your vision considerably), it’s hazy, low res, not very bright, and objects were not perfectly stable. It still was exciting as crap to use one, but a HoloLens vs the hardware of the vision pro is about on par with an original PlayStation vs a PS5. It’s more than a generational leap. I haven’t seen a vision pro in person, but I’ve seen a Vive, and that’s already leaps and bounds above a HoloLens in quality. The HoloLens works differently than the vision pro, which is really an extremely sophisticated VR headset, so they’re not even the same product category really. A HoloLens is more similar to a Google Glass.
- II2II 3y agoThat said, AR goes back decades with the early implementations being as primitive (if not more primative) relative to the HoloLens as the HoloLens is to the Vision Pro. While every new step may see the technology become more desirable and it may even garner higher adoption rates, it has no impact upon the lives of most people. Heck, as far as I can tell, it has no indirect impact upon the lives of most people. While the specifications may grow in leaps and bounds, I wouldn't really call it a technological leap until it has a greater impact. (That said, the Vision Pro is a bit young to tell how much of an impact it will have.)