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I don’t know why your comment was downvoted but as someone working on a game with some commercial success this is 100% accurate. From my experience game dev req
by lazypenguin 3y ago
I don’t know why your comment was downvoted but as someone working on a game with some commercial success this is 100% accurate. From my experience game dev requires a large amount of effort from a few motivated people to succeed. Having money to physically sustain those people is a big factor in ensuring they have the time to succeed in completing the project.
- corimaith 3y agoBack in the early-mid 2010s there were alot of kickstarters that were funding alot of pretty ambitious projects with millions. But out of possibly hundreds of attempts, I can really only name a handful. Some are still in development today way past the average length of a dev cycle like Star Citizen. So I do think the motivation is the most important part, after all alot of the most well and content rich indie games like Cave Story or Rogue Fortress were made with much less than some of those kickstarters. That being said, motivation is often a function of one's own specialities. It's rare to find people with both the artistic and programming rigour to realize a vision. But a look at the Skyrim or Minecraft modding communities are good example of the sheer amount of content and creativity that is unleashed once a good platform is produced. Unity & Unreal has made steps, but their learning curves are still too steep I think before one can really get their hands in working.