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> Biggest problem would be production of chips I would actually argue that is the easy part. Apple already has access to cutting-edge nodes if they want to pay
by smoldesu 3y ago
> Biggest problem would be production of chips
I would actually argue that is the easy part. Apple already has access to cutting-edge nodes if they want to pay for them. The hard part is designing a server chip from Apple Silicon, a decidedly mobile SOC.
For instance; what if Apple wanted to ship a system that competes with a DGX GH200? Where would you even start with something like the M2 Ultra?
- You would either need more cores per SOC, or more SOCs per chipset to match a DGX system
- Custom memory controllers are a must (running them at regular speeds depends on how much bandwidth is left)
- PCI would need to exposed on-hardware and supported in MacOS, Linux and third-party software
- An multi-instance interconnect like Infiniband would need to be working and attractive (as well as a CUDA translator, if they want any hope)
And that's just what they would need to match the high-performance ARM industry right now. If they wanted to compete or knock Nvidia's block off, it would take a lot more investment, time and attitude-changing.
- jbverschoor 3y agoYou don’t need that to run most cloud services, and where most of the profits come from at this point for aws/azure