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Proper spaghetti code, in my mind, has always been pre-structured code. Which generally means assembly. C is rough to refactor sometimes, but it's nowhere near
by Kamq 3y ago
Proper spaghetti code, in my mind, has always been pre-structured code. Which generally means assembly.
C is rough to refactor sometimes, but it's nowhere near the kind of "push a couple return addresses and jump into the middle of a function" that used to exist.