4 ms·
Really cool! I'll consider it when launching my godot game. Is there any plan to support "relayed multi-player", with the actual game server being one of the pl
by eole666 3y ago
Really cool! I'll consider it when launching my godot game.
Is there any plan to support "relayed multi-player", with the actual game server being one of the players, and rivet in charge of match making and making the bridge between the remote players. Like nakama : https://heroiclabs.com/docs/nakama/concepts/multiplayer/relayed/ https://heroiclabs.com/docs/nakama/concepts/multiplayer/rela...