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I once made a program (Intended for Games only, doesn't support standard windows controls) that allows you to stretch an otherwise fixed-size window. Uses D3D9
by Dwedit 3y ago
I once made a program (Intended for Games only, doesn't support standard windows controls) that allows you to stretch an otherwise fixed-size window. Uses D3D9 and Pixel Shaders to draw the upscaled window.
https://github.com/Dwedit/GameStretcher https://github.com/Dwedit/GameStretcher
- Sohcahtoa82 3y agoOh, where was this when I really needed it a few years ago... I was playing an old MMORPG called The Realm. It's been live since 1995 and ran until just a couple months ago. It only knew how to run in 640x480. I tried to write a program that would create a scaled up version, but it didn't work well, especially since the game would create child windows for certain UI elements. I was writing it in C, which isn't my strongest language, simply so I could call Win32 APIs more easily.