3 ms·
I agree, virtualization layers always add a bit of overhead by principle, but in 2023 we use plenty of those and the hit is small enough to ignore it for most u
by saiya-jin 3y ago
I agree, virtualization layers always add a bit of overhead by principle, but in 2023 we use plenty of those and the hit is small enough to ignore it for most uses. Either some bad coding/lib dependencies or lack of direct access to better hardware as you mention, but then browsers should allow this, with some good permission process.
- paulgb 3y ago> but then browsers should allow this Agreed! Between WebCodecs and WebGPU compute shaders, I think we’re getting closer to this ideal.