3 ms·
How is a basic web application supposed to treat client time? In some of my systems, the server responds with its timestamp, the client records it's delta betwe
by nightowl_games 3y ago
How is a basic web application supposed to treat client time? In some of my systems, the server responds with its timestamp, the client records it's delta between itself and the server, and we use that delta as an offset into stuff like auth token refresh. My main PC has the incorrect timezone in its bios, so it's always 6hr in the future when I first log in..it's interesting to see what breaks. Rocket League for instance doesnt work at all. Starcraft 2 works fine. Windows was unable to sync itself in this situation for months, but has fixed itself lately so it can sync to the right time after a few minutes