3 ms·
That's a good point actually. Normally in benchmarks, though, the same resolution is used across the board. I don't know how this applies to tablets, though. I
by mrsebastian 15y ago
That's a good point actually. Normally in benchmarks, though, the same resolution is used across the board.
I don't know how this applies to tablets, though. I suspect the iPad 3 would be upscaling to 2048x1536, but not actually rendering four times as many polygons (or whatever).
- edderly 15y agoGLBenchMark does run at the screen resolution unless you run the offscreen test.