2 ms·
It depends. There aren't many multi-player games that weren't designed to be exports that get any traction these days. The first few (Quake, Starcraft, CS1.6)
by tetrisgm 3y ago
It depends. There aren't many multi-player games that weren't designed to be exports that get any traction these days.
The first few (Quake, Starcraft, CS1.6) were definitely more organically designed, but it's also more a product of the time and the budgets.
- bombcar 3y agoAnd the longevity, I feel (though we're staring down the barrel of TF2 still being played) - you just didn't have as many AAA games back then, and the ones that you did get you played hard; especially if nothing else really "caught your eye". It felt like everyone who played games played all the big ones even if they weren't huge fans of a particular one; so everyone understood somewhat what was happening in a Starcraft match.