6 ms·
> The reality is that you have to keep an internal clock for each player. You can transform between two players clocks easily enough. Time is just another coo
by mr_toad 3y ago
> The reality is that you have to keep an internal clock for each player.
You can transform between two players clocks easily enough. Time is just another coordinate to maintain.
https://en.wikipedia.org/wiki/Lorentz_transformation https://en.wikipedia.org/wiki/Lorentz_transformation