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It makes some sense to me. To support 64-bit x86 they need to ship 64-bit x86 versions of lots of system libraries, which itself is probably kind of a hassle a
by evmar 3y ago
It makes some sense to me. To support 64-bit x86 they need to ship 64-bit x86 versions of lots of system libraries, which itself is probably kind of a hassle and a waste of disk space for many users. Supporting 32-bit x86 would require an additional copy of all that code.
Meanwhile I imagine most of the software people might want to run is 64-bit x86 anyway; 32-bit x86 is these days really only a thing you care about for old games, which is pretty esoteric. If Wine can be made to support it then that keeps the support load limited to Wine.