4 ms·
HLS is a client-driven protocol, so it has high-scale but variable latency. You could build a mostly one-way webinar experience using it, but definitely not a c
by russ 3y ago
HLS is a client-driven protocol, so it has high-scale but variable latency. You could build a mostly one-way webinar experience using it, but definitely not a conference call experience.
The primary issue with traditional WebRTC media servers and services is they didn’t horizontally scale. That’s changed recently. You can get pretty high numbers of users in a single WebRTC session now.