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For anyone curious about the "Disney Trio of Destruction", that's Disney Infinity, Cars 2, and Toy Story 3 (all for the Wii) which have pretty subpar performanc
by DylanSp 3y ago
For anyone curious about the "Disney Trio of Destruction", that's Disney Infinity, Cars 2, and Toy Story 3 (all for the Wii) which have pretty subpar performance on Dolphin. https://dolphin-emu.org/blog/2022/05/17/dolphin-progress-report-february-march-and-april-2022/#50-16005-remove-mmu-default-in-disney-trio-of-destructiontm-by-jmc47 https://dolphin-emu.org/blog/2022/05/17/dolphin-progress-rep... has some more info.
- pipeline_peak 3y agoAs eager as people are to get the Disney Trio to work, thank god it’s only forgettable shovelware and not something actually important like Mario Galaxy.
- LordShredda 3y agoThey might be shovelware, but they are still programs that are not being emulated correctly, showing that the emulator still isn't accurate enough. Who knows what else is missing then?
- ReactiveJelly 3y agoThey have that wiki, so I imagine they do know what else is missing?
- ac2u 3y agoOP means if you know the emulation is a long ways from perfect, then even the games that are documented as running smoothly may have subtle gameplay differences below the surface. Probably not things that most people could notice, but the trio is a nice benchmark to aim towards
- Shawnj2 3y agoThere was this one game called True Crime: New York City which didn’t work on Dolphin because they used a bunch of non standard things also also because the game is so broken on native hardware that figuring out what is an issue with Dolphin and what is an issue with the game was an actual concern. https://www.pcgamesn.com/emulation/dolphin-games-true-crime-new-york-city https://www.pcgamesn.com/emulation/dolphin-games-true-crime-...
- NovaDudely 3y agoKind of not surprised that True Crime NY is like that. It felt like a title that was a little strapped together and yet could push the hardware in unique ways at the same time.
- Timon3 3y ago"Accurate enough" isn't a boolean value. An emulator can emulate all games perfectly without being fully accurate, and it will be much much much faster than a fully accurate one. It's accurate enough for most games, but not accurate enough for those specific three. But if getting them running doesn't give you anything besides getting them running, did you really improve your accuracy? Or just implement workarounds for those games?
- zirgs 3y agoYup - also those 3 games are available on steam so if someone wants to play them - there's an easier way to do so.
- circuit10 3y agoYou never know when a different game will be found to also rely on the same behaviour
- Timon3 3y agoYou never know when a different game will be found to be broken by the changed behavior. At this point it's safe to say that pretty much all Wii games have been tested with Dolphin.
- circuit10 3y agoIf changing the behaviour to make it more accurate breaks games then it was either implemented wrong or it exposed an existing bug. Either way, it’s a good test to find problems and make it even more accurate
- Timon3 3y agoIt seems like you have this strange understanding that a perfect emulator works 100% like the original hardware (cycle accurate emulation). As I've already stated, you're not going to get a performant emulator by being 100% accurate, and making some games more accurate in a non-cycle-accurate way can result in bugs in other games. In a perfect world with unlimited hardware resources you'd be right. But we don't live in that world and instead have to build non-cycle-accurate emulators, so you aren't.
- tbalsam 3y agoToy Story 3 on the Wii was an integral part of me bonding with my siblings as I was back from college on breaks. We really looked forward to it, and spent...hours, just noodling around in the game. It was so fun, and so ridiculously silly. Mostly because of the hilarious local multiplayer (whether intentional or not -- but the shooter level _was_ pretty fantastic in a household not allowed to play online or non-cartoon shooter games)! Also, the very meme-able voice acting (Buzz Lightyear's iconic "hough-hoiuuuuuuuuuuuuooough" comes to mind. We would go around our day in the house and randomly do our best impression of it to make each other laugh. Sometimes it would start a bizarre stream of disconnected favorite pet quotes from the game between us. Near the peak of sibling bonding, almost as good as the moment one of us beat Super Monkey Ball 1's expert level 7 after midnight during a college break -- more than a cumulative decade of work off and on went into that. We absolutely involuntarily broke the quiet hours rule in the house when it happened. Top 5-10 moments of my life, I think.) In any case, all that to say, this work is important as there are always people that find these things valuable. Everyone has a story, strange as it is. I'm really glad that attention is being brought to these titles, and once my siblings work through me being trans enough for us to be together, I think we might have a chance at sitting down and reliving some of the good old days together, ala emulator. Fingers crossed! <3 :))))
- tbalsam 3y agoAfter about 20 minutes of searching, I found the voiceline in question at 7:46 at https://youtu.be/SeG5YYq8kQU https://youtu.be/SeG5YYq8kQU . It's definitely not the same as the series of "two grunts in a row" that my siblings and I finally eventually settled on, but you can see why it would inspire such a silly practice. Additionally, for more, um, very strong overacting that was the cause of lots of laughter in the house, please see 14:56. You can see why we spent a near-majority of our time playing together as Buzz Lightyear, and finding the closest pit<->respawn point pairing so we could die as dramatically as possible as quickly as possible. We spent many, many, many hours doing this. Some of the hardest times I've laughed in my life. Good times. Thanks to the above commenter who brought up this trio, you've brought a lot of nostalgia that has brightened a rather rocky week! <3 :)