4 ms·
even networking alone adds about 1ms or so, and these are 2 hops each side: lb - sv - db, instead of the same instance for pgb scenario another 1ms goes for a
by egorr 3y ago
even networking alone adds about 1ms or so, and these are 2 hops each side: lb - sv - db, instead of the same instance for pgb scenario
another 1ms goes for a gain of a millions connections, multitenancy, and a lot of features that are possible to implement and are planned to implement.
i am curious what usecase do you have, that 2ms is unacceptable? in most cases it would be insignificant to network latency to the end client
- gampleman 3y ago2ms per query, if you need a number of queries to fulfil a request starts adding up. I think for anything approaching realtime (like games) this is quite dramatic.