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Let's think about UTF-HANDS. Unicode needs 21 bits that means every code points needs two gestures plus 1 additional bit. Rotating the palm of each hand toward
by rini17 3y ago
Let's think about UTF-HANDS. Unicode needs 21 bits that means every code points needs two gestures plus 1 additional bit. Rotating the palm of each hand toward body/away from body allows us 2 additional bits per gesture. So we could actually have variable length encoding: 0x000 - 0x3FF one gesture, the rest two gestures.
- nick-of-time 3y agoYou haven't accounted for endianness yet. After all, your left is my right when we're facing each other. Perhaps orient hands vertically and the upper one is the more significant set of bits. Also, for cases when one hand is unavailable, I propose a companion 6-bit encoding UTF-HAND where the multi-gesture sequences begin at 0x20. This should be adopted into sign languages, it would make a more culturally diverse alternative to standard single-alphabet finger spelling :)
- rini17 3y agoJust use trusty BOM first to announce whether you're left or right handed XD