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Since Apple now controls the entire hardware stack for all their products (except the mac pro), they could conceivably design their own assembly language ('Appl
by MichaelZuo 3y ago
Since Apple now controls the entire hardware stack for all their products (except the mac pro), they could conceivably design their own assembly language ('Apple Assembly'?) optimized for, and only for, Apple silicon and bypass the problem.
- lapcat 3y agoApple has already done this to some extent, though I don't have the references offhand. In any case, there's only so much that hardware can to do compensate for crappy software. It's not inherently a hardware problem.
- MichaelZuo 3y agoIt's possible, if they were motivated to really invest in it, to introduce some innovations. For example, it could warn about badly designed software, major flaws, etc... at the assembler level. And since they mostly control software distribution, to then block anything that receives such warnings.
- saagarjha 3y agoThere’s no need to do something like that. They just don’t optimize for certain code patterns.
- AceJohnny2 3y agoBypass the problem?? They'd only create more. There's millions of man-hours invested in optimizing software and hardware for the ARM64 ISA. Abandoning that for a nebulous "we can optimize for our stack" is not a worthwhile tradeoff.
- vaxman 3y agoNebulous? When TSMC can no longer economically cram more transistors onto the dye, Apple will need other ways of increasing performance to keep the upgrade cash coming in. Apple previously co-developed PowerPC with Motorola (and IBM) for this very reason. At this time, Apple has all but kicked its third-party developers out of kernel space on its operating systems which will make for easy transition to future architectures. I would go so far as to speculate Apple is already designing proprietary RISC-V extensions and even their own FABs to produce them. One would expect such extensions to help Apple's systems execute Swift and ObjC better (faster and more securely) than general purpose processors and to optimize shared memory and fabric access between CPU, NPU and GPU cores.
- saagarjha 3y agoYeah, that’s called arm64, except for the bit that other people can also use it.
- MichaelZuo 3y agoarm64 + special proprietary bits = 'Apple Assembly', or whatever marketing name, seems within the realm of possibility. It wouldn't be that much of an outlier in terms of naming convention.
- tinus_hn 3y agoI’m pretty sure there’s some Apple specific instructions that help with Rosetta 2.
- saagarjha 3y agoNot for Rosetta 2.
- tinus_hn 3y agoHere’s more information: https://dougallj.wordpress.com/2022/11/09/why-is-rosetta-2-fast/ https://dougallj.wordpress.com/2022/11/09/why-is-rosetta-2-f...
- saagarjha 3y agoThese are all standard ARM instructions. Apple tweaks the semantics of some of them in Rosetta mode to better support what they’re doing but it’s otherwise not involving any new encodings.