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What about localization? That combined with what others have mentioned below adds up to a lot of imagery. There's also no reason you can't build your images th
by gdubs 15y ago
What about localization? That combined with what others have mentioned below adds up to a lot of imagery.
There's also no reason you can't build your images the first time they're used, and save them out to PNG files for successive uses (if profiling determines that it is indeed more optimal). Even if you end up using graphics at runtime, you'll save work by using code to generate your graphics.
For instance, simply write utility programs to generate all of your graphics with code -- this is definitely faster than photoshop when you have buttons in lots of different languages. It's also useful if you want to use a font where it's not legal to embed it. (You can generate all of your button imagery using code and localization files, then remove the embedded fonts and use the generated PNG files in the release version.)
- coob 15y agoSure, I've written tools to do this before - for localisation, nonetheless.