3 ms·
So far, I've used two good strategies: - Spray PC into as many registers as possible, try to add those registers together as many times as possible, and store
by jstrieb 3y ago
So far, I've used two good strategies:
- Spray PC into as many registers as possible, try to add those registers together as many times as possible, and store the sum at zero (or wherever the score ends up)
- Load an assembled instruction from an old value of PC as an int into a register, then do some subtraction to make it non-negative (since it's usually negative in my experience), then store in the score location
I'm curious what other strategies people have tried?
- stavros 3y agoI've had a lot of success segfaulting the game, as I don't know any assembly.