4 ms·
Quake 1 is most likely the simplest and most straightforward though it does have a bunch of alternative things for stuff like GLQuake vs software rendering. Qu
by badsectoracula 3y ago
Quake 1 is most likely the simplest and most straightforward though it does have a bunch of alternative things for stuff like GLQuake vs software rendering.
Quake 3 was designed to be used by 3rd parties and is more well put together, focuses on OpenGL and Carmack considers it his best C code.
I'd say one of these two.