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What do the comments like `// ROGUE` or `// PMM` `// STAND` mean? Also, can anyone explain the code in insane.cpp? Lots of magic numbers and hand-crafted arrays
by mvdtnz 3y ago
What do the comments like `// ROGUE` or `// PMM` `// STAND` mean? Also, can anyone explain the code in insane.cpp? Lots of magic numbers and hand-crafted arrays.
- trilinearnz 3y agoThis nomenclature was often used in licensed Quake codebases to indicate places where a vendor would put their own Mission Pack-specific alterations into the code. I guess they just 'up-merged' the modified code to the main id source when they were done, or perhaps the changes were done by id on behalf of them? I believe there were similar bits in the Quake 1 source, e.g. for Scourge of Armagon (Mission Pack No. 1) you would see things like '// HIPNOTIC'.