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I certainly _love_ building game engine technology, but my ultimate goal is definitely to build games. I've actually already started working on a more serious g
by _cart 3y ago
I certainly _love_ building game engine technology, but my ultimate goal is definitely to build games. I've actually already started working on a more serious game in Bevy during my free time. It isn't yet a high priority for me, but I plan to ramp up my investment in it as the engine matures (especially after editor tooling starts to materialize). I believe it is important to "dogfood" the engine / be my own user. I already participate in the official Bevy game jams, but that isn't the same as a long term project.
Making money in open source isn't easy (or stable), especially when I'm not particularly interested in the "commercial open source" route. So it would be nice to have revenue streams from games as well (not that games are a particularly good way to make money!). I think there is a lot of value in building high quality Bevy games and making the source code available to people willing to support me financially.