4 ms·
I think the rings are a fantastic innovation. It would help me even further if the z-layers were colour coded too. I appreciate the colours currently reflect d
by xnorswap 3y ago
I think the rings are a fantastic innovation. It would help me even further if the z-layers were colour coded too.
I appreciate the colours currently reflect different blocks like in the original tetris, but I'd find it easier to process the "board state" if each ring size also had a colour associated with it. It would be easier to "scan" the board state for where best to place the piece.
That said, this is a fantastic demonstration of innovation. It very neatly demonstrates the pros and cons of this particular 2d visualisation scheme.
The game itself is awkward, and requires 3 hands to properly play. Also for anyone else who grew up playing a particular windows port of tetris (from the BOWEP pack?), having space jam down the page instead of the block takes some getting used to.
- NonZeroSumJames 3y agoThanks! I take your point that colours would help distinguish the different z-layers - it's pretty easy to confuse the two larger rings I found. I was also thinking that making it stereoscopic might help. I've done this before where you have two running side by side, responding to the same controls, but you offset the z-axis a little. Then you basically match up the two by going cross-eyed! And voilà, more 3D information in the brain. Concerning the controls I had to factor in simplifying them to create the mobile version - https://nonzerosum.games/tetrings_mobile.html https://nonzerosum.games/tetrings_mobile.html because it was just not possible to distinguish between so many different gesture controls on a touch screen. So, in the mobile version, on a couple of axes you can only rotate in one direction, given this limitation I could definitely limit the keyboard controls for people with only 2 hands. Thanks again, finding comments like these has been really enjoyable.