4 ms·
I'm not sure if folks remember this, but Macromedia's NLE avoided the fate of FreeHand and Fireworks thanks to Apple. The spirit of Macromedia lives on! https:
by CharlesW 3y ago
I'm not sure if folks remember this, but Macromedia's NLE avoided the fate of FreeHand and Fireworks thanks to Apple. The spirit of Macromedia lives on!
https://macromedia.fandom.com/wiki/Macromedia_Final_Cut https://macromedia.fandom.com/wiki/Macromedia_Final_Cut
- mortenjorck 3y agoI was well-versed in Logic's origins at Emagic, but I had no idea FCP began as a Macromedia product in the 90s. From saving Final Cut to delivering the death blow to Flash about twelve years later. Imagine the alternate history if Apple had acquired FreeHand and/or Fireworks around the time Macromedia was mulling a sale to Adobe!
- xattt 3y agoI’m fascinated with the productivity suite that Apple could have built with Macromedia IP beyond Pages, Keynote and Numbers.
- WillAdams 3y agoI'm still saddened that during the FH/MX beta-testing and thereafter it wasn't possible for Macromedia to re-work Freehand as a native Cocoa app for Mac OS X.
- xattt 3y agoIn an alternate reality where Apple didn’t buy out FC, it’s possible FC would have been consolidated into Premiere after Adobe’s acquisition.
- Lammy 3y agoImagine the alternate-alternate reality where Quark buys Adobe first https://www.wsj.com/articles/SB90580703033602000 https://www.wsj.com/articles/SB90580703033602000
- ghaff 3y agoFinal Cut Pro and Premiere are one of the relative few examples where you have two (rather than one) pro/prosumer level product in a given category.
- xattt 3y agoIt’s whatever you learn first. I used FCP when it was easily “available”, and still have trouble transitioning to the PP workflow.
- ghaff 3y agoNot that I'm an expert in any case--and I do serious video editing so seldom that I've always forgotten everything by the next time I need to do it--but FCP always clocked with me a lot better than Premiere for some reason even though I use Adobe for still photos.
- justinator 3y agoI mean, it's alive, but it's on life support. The last major release was in 2017, and it's been dot releases ever since. Sometimes months apart.
- themagician 3y agoI had NO IDEA about this. TIL. Thanks mate.
- aYsY4dDQ2NrcNzA 3y agoAt Macromedia, the codename for this project was "Keygrip". Also, it was cross-platform for Mac and Windows.