4 ms·
Rewind was a gameplay mechanic in the pretty great 2d platformer “Braid”. There is a GDC talk about how it was implemented in 2010. https://www.gdcvault.com/p
by acomjean 3y ago
Rewind was a gameplay mechanic in the pretty great 2d platformer “Braid”. There is a GDC talk about how it was implemented in 2010.
https://www.gdcvault.com/play/1012210/The-Implementation-of-Rewind-in https://www.gdcvault.com/play/1012210/The-Implementation-of-...
- racl101 3y agointeresting.
- willcipriano 3y agoThere isn't a point to the game though. You just walk around jumping on shit.
- CuriousCosmic 3y agoWhat do you mean? It's a puzzle platformer. https://store.steampowered.com/app/26800/Braid/ https://store.steampowered.com/app/26800/Braid/
- willcipriano 3y agohttps://m.youtube.com/watch?v=xSXofLK5hFQ https://m.youtube.com/watch?v=xSXofLK5hFQ
- CuriousCosmic 3y agoOh lol I forgot about this entirely.
- kroltan 3y agoWe're talking about Braid, not Super Mario :)
- deleted 3y ago[deleted]
- mastercheif 3y agoThe first game I remember having a "rewind" feature as a part of the core gameplay mechanics was Blinx on the OG Xbox: https://en.wikipedia.org/wiki/Blinx:_The_Time_Sweeper https://en.wikipedia.org/wiki/Blinx:_The_Time_Sweeper
- capableweb 3y agoI was gonna say "Prince of Persia: The Sands of Time" was earlier, but seems it was released a year after Blinx. I'm 90% sure The Sands of Time had some gameplay feature about turning back time somehow.
- mcphage 3y ago> I'm 90% sure The Sands of Time had some gameplay feature about turning back time somehow. Yep. Not 100% the same as Tears of the Kingdom—you turn the entire game clock back in Sands of Time, not individual items like in Tears of the Kingdom. But still.
- deleted 3y ago[deleted]
- anthk 3y agoText adventures made against the Z-Machine had an "undo" command since forever.
- seba_dos1 3y agoAlso "Life is Strange", or "Thinking with Time Machine" mod to Portal 2.