2 ms·
No. You fix zero problems. >But you fix some, for example 0.1 + 0.2 == 0.3 in base 10 floats. And you get the exact same amount of NEW problems. You are just
by constantcrying 3y ago
No. You fix zero problems.
>But you fix some, for example 0.1 + 0.2 == 0.3 in base 10 floats.
And you get the exact same amount of NEW problems. You are just shifting around where they are.
0.1 + 0.2 != 0.3 also makes a lot of sense, if you have tiniest knowledge about floats.