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From what I can understand, gaming is a strange workload that Nvida and AMD have a 20+ year head start on Intel. Deep learning and AI workloads are probably pre
by 7speter 3y ago
From what I can understand, gaming is a strange workload that Nvida and AMD have a 20+ year head start on Intel. Deep learning and AI workloads are probably pretty straight forward as far as how it's implemented and run, but game developers do all sorts of hacky things to make their games work for the sake of meeting a given deadline (and ultimately, release date). The 20 year advantage of AMD and Nvidia comes from them optimizing their graphics drivers for all of the edgecase games as the games came out (this is why there may be a "The Last of Us" exclusive driver for Nvidia cards, for example). Intel has a massive backlog of games to work through to optimize for, and they also have to figure out what games are the ones to prioritize on their optimization todo list, I imagine.
- smoldesu 3y agoMany of the DirectX issues on these cards can be almost entirely mitigated with DXVK. It's pretty well-documented at this point, but the Vulkan translation of older DX titles is better than using Intel's native DirectX driver. For Linux gamers, DXVK is how you'd be playing the game regardless. It's a first-gen card that's not a terrible prospect for the right sort of tinkerer.