3 ms·
You don't fix all problems. But you fix some, for example 0.1 + 0.2 == 0.3 in base 10 floats. And what you see is what you get. 1/3 = 0.333333, rounded, makes
by FabHK 3y ago
You don't fix all problems. But you fix some, for example 0.1 + 0.2 == 0.3 in base 10 floats.
And what you see is what you get.
1/3 = 0.333333, rounded, makes sense.
0.333333 x 3 = 0.999999, makes sense.
- constantcrying 3y agoNo. You fix zero problems. >But you fix some, for example 0.1 + 0.2 == 0.3 in base 10 floats. And you get the exact same amount of NEW problems. You are just shifting around where they are. 0.1 + 0.2 != 0.3 also makes a lot of sense, if you have tiniest knowledge about floats.