4 ms·
Hmm, interesting... Are they actually doing some kind of optical shifting of a limited pixel display? Or you just mean they do some kind of low-res rendering m
by saltcured 3y ago
Hmm, interesting...
Are they actually doing some kind of optical shifting of a limited pixel display? Or you just mean they do some kind of low-res rendering mode to populate most of the framebuffer outside a smaller zone where they do full quality rendering?
In other words, are they just allocating rendering compute capacity or actual pixel storage and emission based on foveal tracking?
- jakemoshenko 3y ago> Or you just mean they do some kind of low-res rendering mode to populate most of the framebuffer outside a smaller zone where they do full quality rendering? This exactly. They don't reduce the resolution too much, but it's visible to an outside observer watching on a monitor.
- vlovich123 3y agoThat’s just to be about to have enough compute/bandwidth to drive the display. Other posters are correct that the DPI decreases away from the center and various optical aberrations increase. Foveated rendering won’t help with that.