7 ms·
GPUs are reliving the bad old days style proprietary tools & ISAs world. Which the GP computing world broke out of with the advent of multi vendor ISA compatib
by fulafel 3y ago
GPUs are reliving the bad old days style proprietary tools & ISAs world.
Which the GP computing world broke out of with the advent of multi vendor ISA compatibility in commodity CPUs (x86, later others) and open source compilers (GCC, later others). Before that the sw stacks were buggy, vendor locked, expensive, were gatekeeping programming langugaes development, very similarly as now in GPUs.
- pjmlp 3y agoThat never changed in the GPU world, because contrary to urban myths, game consoles never really supported GL, only inspired variants of it. Not to mention extension spaghetti with proprietary features anyway.