4 ms·
Ok thanks, so it's a bad decidion strategically, I assumed the comment meant it was a bad choice technically
by simjnd 3y ago
Ok thanks, so it's a bad decidion strategically, I assumed the comment meant it was a bad choice technically
- nsonha 3y agotechnically it's not the best abstraction. Who wants manual memory management while programming GUI or domain layer?
- simjnd 3y agoI sure don't, C++ is pretty commonly used for this usecase and memory management is at least somewhat less manual in Rust than C++
- nsonha 3y ago> C++ is pretty commonly used for this usecase Was, for the lack of options
- LoganDark 3y agoIMHO, rust is more explicit memory management than manual memory management. You don't have to juggle individual calls to malloc and free, but of course there is the borrow checker and you also have to be explicit about things like taking a reference to something versus cloning it. Thanks to all that, nobody's yet managed to demonstrate a GUI library that really feels like it belongs (in terms of code architecture, but also look & feel).