4 ms·
I guess. That's kind of the decision that a lot of console or heavy copy protection game producers make: We want to get paid for every copy of our game that i
by crusso 15y ago
I guess. That's kind of the decision that a lot of console or heavy copy protection game producers make: We want to get paid for every copy of our game that is played.
Then a lot of no copy protection PC game producers make a different decision: We want as many people as possible to play our game. Some will pirate it and not pay us. We hope that many more will do the right thing and pay for it if they like it.
- vy8vWJlco 15y agoYep. Luckily the sky is rising! :) http://www.techdirt.com/articles/20120129/17272817580/sky-is-rising-entertainment-industry-is-large-growing-not-shrinking.shtml http://www.techdirt.com/articles/20120129/17272817580/sky-is...