3 ms·
If it's too long to read then you can safely skip to "C++20 Modules" section near the end of the article.
by gauddasa 3y ago
If it's too long to read then you can safely skip to "C++20 Modules" section near the end of the article.
- GuB-42 3y agoAssuming you are using C++20, which as of now, few codebases use. As work, now, we mostly use C++11 and C++14, some projects are C++17, but I am not aware of a single C++20 project, I think all active projects that are C++03 or below have been migrated to something more recent. Just a data point.
- Snafuh 3y agoUnreal Engine actually switched to C++20 with their next release (preview available). I was quite surprised to read this in their roadmap, as Unreal's codebase is quite massive and also uses some custom build tools.